
It is arguable that there is no goal in web design more satisfying than getting a beautiful and intuitive design to look exactly the same in every currently-used browser. Unfortunately, that goal is generally agreed to be almost impossible to attain. Some have even gone on record as stating that perfect, cross-browser compatibility is not necessary.
While I agree that creating a consistent experience
for every user in every browser (putting aside mobile platforms for the
moment) is never going to happen for every project, I believe a
near-exact cross-browser experience is attainable
Over the last year, Smashing Magazine has evolved. We’ve been publishing fewer lists and more in-depth articles about design and Web development. We have invited professionals and high-profile developers to write for us. We’ve been investing more resources in the quality and relevance of our articles. We’ve also explored new formats; and on weekends we’ve been publishing more inspirational pieces, leaving the in-depth articles to weekdays. We’ve tried our best to fuel the growing appetite of our readers for mo...
CSS3 is probably the hottest trend in web design right now, allowing developers the opportunity to implement a number of solutions into their projects with some very straightforward CSS while avoiding having to resort to nonsemantic markup, extra images, and complex JavaScript. Unfortunately, it’s not a surprise that Internet Explorer, even in its most recent version, still ...
Germany, which is situated in the heart of Europe and neighbors nine other countries, is not only the motherland of eminent philosophers, poets, composers, world-famous automobiles and great beer, but also a place where some of the most talented and highly ranked Web designers live. German design is certainly worthy of respect and a delight to the eye of anyone who takes the time to observe it. For years, we have accumulated knowledge, upheld eterna...

I just euthanised Sam Fisher.
It was the right thing to do. I couldn’t let him go on like that, constantly trailing off mid sentence, sometimes for minutes at a time, before carrying on exactly where he left off. Or he’d pull himself into safety behind a piece of cover, only to get seemingly distracted, vacant stares as all around him was chaos. When he finally returned to reality, he would just as likely be somewhere entirely different to when he started.
I don’t blame him though. It’s not his fault he’s like this. It’s Ubisoft, with all their talk of good intentions and protecting their creative license, that have really killed him, not me. It wasn’t me who decided that it was time to fight the pirates at all costs, even if it meant that the only true victim would be the paying customer. It wasn’t me who waged this war over copyright infringement....